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d08996c7b9
Co-authored-by: Lauris BH <lauris@nix.lv> Co-authored-by: techknowlogick <techknowlogick@gitea.io>
182 lines
4.8 KiB
Go
182 lines
4.8 KiB
Go
// Go MySQL Driver - A MySQL-Driver for Go's database/sql package
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//
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// Copyright 2013 The Go-MySQL-Driver Authors. All rights reserved.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at http://mozilla.org/MPL/2.0/.
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package mysql
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import (
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"io"
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"net"
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"time"
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)
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const defaultBufSize = 4096
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const maxCachedBufSize = 256 * 1024
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// A buffer which is used for both reading and writing.
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// This is possible since communication on each connection is synchronous.
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// In other words, we can't write and read simultaneously on the same connection.
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// The buffer is similar to bufio.Reader / Writer but zero-copy-ish
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// Also highly optimized for this particular use case.
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// This buffer is backed by two byte slices in a double-buffering scheme
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type buffer struct {
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buf []byte // buf is a byte buffer who's length and capacity are equal.
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nc net.Conn
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idx int
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length int
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timeout time.Duration
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dbuf [2][]byte // dbuf is an array with the two byte slices that back this buffer
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flipcnt uint // flipccnt is the current buffer counter for double-buffering
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}
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// newBuffer allocates and returns a new buffer.
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func newBuffer(nc net.Conn) buffer {
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fg := make([]byte, defaultBufSize)
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return buffer{
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buf: fg,
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nc: nc,
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dbuf: [2][]byte{fg, nil},
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}
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}
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// flip replaces the active buffer with the background buffer
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// this is a delayed flip that simply increases the buffer counter;
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// the actual flip will be performed the next time we call `buffer.fill`
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func (b *buffer) flip() {
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b.flipcnt += 1
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}
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// fill reads into the buffer until at least _need_ bytes are in it
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func (b *buffer) fill(need int) error {
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n := b.length
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// fill data into its double-buffering target: if we've called
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// flip on this buffer, we'll be copying to the background buffer,
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// and then filling it with network data; otherwise we'll just move
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// the contents of the current buffer to the front before filling it
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dest := b.dbuf[b.flipcnt&1]
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// grow buffer if necessary to fit the whole packet.
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if need > len(dest) {
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// Round up to the next multiple of the default size
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dest = make([]byte, ((need/defaultBufSize)+1)*defaultBufSize)
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// if the allocated buffer is not too large, move it to backing storage
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// to prevent extra allocations on applications that perform large reads
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if len(dest) <= maxCachedBufSize {
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b.dbuf[b.flipcnt&1] = dest
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}
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}
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// if we're filling the fg buffer, move the existing data to the start of it.
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// if we're filling the bg buffer, copy over the data
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if n > 0 {
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copy(dest[:n], b.buf[b.idx:])
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}
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b.buf = dest
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b.idx = 0
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for {
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if b.timeout > 0 {
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if err := b.nc.SetReadDeadline(time.Now().Add(b.timeout)); err != nil {
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return err
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}
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}
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nn, err := b.nc.Read(b.buf[n:])
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n += nn
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switch err {
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case nil:
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if n < need {
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continue
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}
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b.length = n
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return nil
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case io.EOF:
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if n >= need {
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b.length = n
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return nil
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}
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return io.ErrUnexpectedEOF
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default:
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return err
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}
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}
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}
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// returns next N bytes from buffer.
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// The returned slice is only guaranteed to be valid until the next read
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func (b *buffer) readNext(need int) ([]byte, error) {
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if b.length < need {
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// refill
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if err := b.fill(need); err != nil {
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return nil, err
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}
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}
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offset := b.idx
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b.idx += need
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b.length -= need
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return b.buf[offset:b.idx], nil
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}
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// takeBuffer returns a buffer with the requested size.
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// If possible, a slice from the existing buffer is returned.
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// Otherwise a bigger buffer is made.
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// Only one buffer (total) can be used at a time.
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func (b *buffer) takeBuffer(length int) ([]byte, error) {
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if b.length > 0 {
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return nil, ErrBusyBuffer
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}
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// test (cheap) general case first
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if length <= cap(b.buf) {
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return b.buf[:length], nil
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}
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if length < maxPacketSize {
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b.buf = make([]byte, length)
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return b.buf, nil
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}
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// buffer is larger than we want to store.
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return make([]byte, length), nil
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}
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// takeSmallBuffer is shortcut which can be used if length is
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// known to be smaller than defaultBufSize.
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// Only one buffer (total) can be used at a time.
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func (b *buffer) takeSmallBuffer(length int) ([]byte, error) {
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if b.length > 0 {
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return nil, ErrBusyBuffer
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}
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return b.buf[:length], nil
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}
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// takeCompleteBuffer returns the complete existing buffer.
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// This can be used if the necessary buffer size is unknown.
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// cap and len of the returned buffer will be equal.
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// Only one buffer (total) can be used at a time.
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func (b *buffer) takeCompleteBuffer() ([]byte, error) {
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if b.length > 0 {
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return nil, ErrBusyBuffer
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}
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return b.buf, nil
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}
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// store stores buf, an updated buffer, if its suitable to do so.
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func (b *buffer) store(buf []byte) error {
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if b.length > 0 {
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return ErrBusyBuffer
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} else if cap(buf) <= maxPacketSize && cap(buf) > cap(b.buf) {
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b.buf = buf[:cap(buf)]
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}
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return nil
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}
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